package by.myteam.gonki.logic;

import java.awt.event.KeyEvent;
import java.awt.event.KeyListener;

public class KeyStates implements KeyListener {

	public final static KeyStates INSTANCE = new KeyStates();
	
	private KeyStates(){}
	@Override
	public void keyPressed(KeyEvent e) {
		GameLogic.INSTANCE.keyPressed(e);
	}

	@Override
	public void keyReleased(KeyEvent e) {
		GameLogic.INSTANCE.KeyRealeased(e);
	}

	@Override
	public void keyTyped(KeyEvent e) {
		
	}

}
